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Necrosemideus; The White Cadejo

This game is almost two years old, and I haven't touched it's code for almost a year, but I thought it might be worth posting incase anyone's interested.

Necrosemideus; the White Cadejo is set in an infinitely procedurally generated world, where the player fights the undead for ammo and medicine. There are three colourful world types and two player modifiers. 

Necrosemideus was a passion project that I worked part time on for a year, but due to technical issues, and a change of heart I never finished. Music by Spencer Petticrew. 

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Necrosemideus.jar 40 MB